Index

Zandalar Tribe

These trolls have come to Yojamba Isle in an effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub. Zandalar Tribe trolls have come to Yojamba Isle in Stranglethorn Vale in the effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub and in the Sunken Temple.

History

The Zandalarians were the earliest known trolls, the first tribe from which all tribes originated. Over time two distinct troll empires emerged- the Amani and the Gurubashi. They existed for thousands of years until the coming of the Night Elves, who warred with them and eventually drove both empires into exile.

Following the Great Sundering, the defeated Gurubashi grew ever more desperate to eke out a living. Searching for a means to survive, they enlisted the aid of the savage Blood God Hakkar, also known as the Soulflayer. Hakkar grew into a merciless oppressor who demanded daily sacrifices from his devotees, and so in time the Gurubashi turned on their dark master. The strongest tribes (including the Zandalar) banded together to defeat Hakkar and his loyal troll priests, the Atal'ai. The united tribes narrowly defeated the Blood God and cast out the Atal'ai... despite their victory, however, the Gurubashi Empire soon fell.

In recent years the exiled Atal'ai priests have discovered that Hakkar's physical form can only be summoned within the ancient and once-deserted capital of the Gurubashi Empire, Zul'Gurub. Unfortunately, the priests have met with success in their quest to call forth Hakkar— reports confirm the presence of the dreaded Soulflayer in the heart of the ruins.

And so the Zandalar tribe has arrived on the shores of Azeroth to battle Hakkar once again. But the Blood God has grown increasingly powerful, bending several tribes to his will and even commanding the avatars of the Primal Gods— Bat, Panther, Tiger, Spider and Snake. With the tribes splintered, the Zandalarians have been forced to recruit champions from Azeroth's varied and disparate races to battle, and hopefully once again defeat, the Soulflayer.

Reputation

Reputation with the Zandalar Tribe us gained from killing trash and bosses in Zul'Gurub as well as repeatable and special quests which require instance-dropped items to complete. Each full run of Zul'Gurub gives approximately 2,500-3,000 reputation.

Before the Burning Crusade, the main reason for gaining reputation with the tribe were the shoulder, head and leg slot item enchants. As well, there were popular alchemy and enchanting recipes that many end-game guilds sought after. All rewarded items from the item set within Zul'Gurub required a set level of reputation.

Quick Facts

No quick facts.
NameIdLevelReq.SideTypeCategoryRewardsCategory2
Strength of Mount Mugamba6060Both621977
Strength of Mount Mugamba6060Both621977
Strength of Mount Mugamba6060Both621977
The Rage of Mount Mugamba6060Both621977
The Heathen's Brand6060Both621977
The Heathen's Brand6060Both621977
The Heathen's Brand6060Both621977
The Hero's Brand6058Both621977
The Eye of Zuldazar6060Both621977
The Eye of Zuldazar6060Both621977
The Eye of Zuldazar6060Both621977
The All-Seeing Eye of Zuldazar6060Both621977
The Pebble of Kajaro6060Both621977
The Pebble of Kajaro6060Both621977
The Pebble of Kajaro6060Both621977
The Jewel of Kajaro6060Both621977
Kezan's Taint6060Both621977
Kezan's Taint6060Both621977
Kezan's Taint6060Both621977
Kezan's Unstoppable Taint6060Both621977
Enchanted South Seas Kelp6060Both621977
Enchanted South Seas Kelp6060Both621977
Enchanted South Seas Kelp6060Both621977
Pristine Enchanted South Seas Kelp6060Both621977
Vision of Voodress6060Both621977
Vision of Voodress6060Both621977
Vision of Voodress6060Both621977
The Unmarred Vision of Voodress6060Both621977
Zandalrian Shadow Talisman6060Both621977
Zandalrian Shadow Talisman6060Both621977
Zandalrian Shadow Talisman6060Both621977
Zandalrian Shadow Mastery Talisman6060Both621977
The Maelstrom's Tendril6060Both621977
The Maelstrom's Tendril6060Both621977
The Maelstrom's Tendril6060Both621977
The Maelstrom's Wrath6060Both621977
The Heart of Hakkar6058Both033
Pick one:
0
Zulian, Razzashi, and Hakkari Coins6058Both019
3
Gurubashi, Vilebranch, and Witherbark Coins6058Both019
3
Sandfury, Skullsplitter, and Bloodscalp Coins6058Both019
3
A Bijou for Zanza6058Both019
3
The Savage Guard - Arcanum of Protection6060Both621977
The Savage Guard - Arcanum of Rapidity6060Both621977
The Savage Guard - Arcanum of Focus6060Both621977
Presence of Might6058Both621977
Syncretist's Sigil6058Both621977
Death's Embrace6058Both621977
Falcon's Call6058Both621977
Vodouisant's Vigilant Embrace6058Both621977
Presence of Sight6058Both621977
Hoodoo Hex6058Both621977
Prophetic Aura6058Both621977
Animist's Caress6058Both621977
Zanza's Potent Potables6058Both019
Pick one:
3
A Collection of Heads6058Both6219
Pick one:
3

History