Index

The Tower of Lapidis III

Gather a Pure Aqua Orb from Water Elementals in Feralas, and bring it to Archmage Ansirem Runeweaver.
Pure Aqua Orb

Description

Lapidis was always an interesting, if strange, man. At the time, we hadn't considered his refusal to our curiosity as something potentially bad, but hearing of what he has done upon Lapidis Isle has certainly shifted my opinion.

. It would appear that this key still has lingering magic within it. It is possible to reconstruct the enchantment, but may take considerable power and reagents to do so. If the key is to work upon the lock as suggested, it will need to be both attuned and enchanted to the magic that once powered it.

It is within my capability to enchant this key with the same magic that once powered it. A Pure Aqua Orb from a water elemental along the coast of Feralas should be sufficient and powerful enough to mimic the key's enchantment.

Progress

Has the orb been obtained?

Completion

Excellent work, with this orb I can begin to work with the magic of this key to replicate some of the traces that are present.

Gains

Upon completion of quests, get:
  • 4750 Experience
  • 125 Reputation with

Quick Facts

  • Level: 55
  • Requires level: 45
  • Side: Human, Dwarf, Night Elf, Gnome
  • Start: Archmage Ansirem Runeweaver
  • End: Archmage Ansirem Runeweaver
  • Allowable Races: Human, Dwarf, Nightelf, Gnome, Highelf
  • Race Mask: 589
  • Allowable Classes: All
  • Class Mask: 0
  • Start Script: 0
  • Complete Script: 0
  • RewMoneyMaxLevel: 28500
  • ZoneOrSort: 409
  • RewXP: 4750

Gains

Related