Tide-ying Up
Dispose of the makrura and murloc leaders to pave the way for the Gullwing's escape. Return to Penny Plainsteel at the Gullwing Wreckage on Balor afterwards.
Description
While you were busy dealing with this minor inconvenience, Rikki returned from her routine scouting round. She noticed suspicious activities coming from just north of our tiny island. Ripples of water and rising waves, as well as turbulent vortices building themselves upon the ocean's surface. My best bet is that it must be a powerful magic-wielding makrura, perhaps even their leader. Coincidentally, something similar could be seen just coming from beyond the island east of here. Call me paranoid, but these are tell-tale signs of the murlocs and makrura playing it big in this turf war.
Whatever it may be, both of them pose a hazard to our escape.
, without someone stopping them, our chances of ever escaping this island are slim. You already proven yourself capable of dealing with the small fry; do you think you're up for more challenging foes?
Reward
You can choose one of these awards:
Progress
The way they're behaving makes you think there'd be something for them here, but for the love of me, I cannot fathom just what it may be.
Completion
I have to admit, I'm impressed. The others and I were waging with how many limbs you'd return or if we'd have to fish your limp body out of the ocean. Guess I'll owe Rikki some gold when we're back in Booty Bay. Regardless, incredible display of skills by you. Yunie will be relieved to have one less issue holding us back. If you're ever bored of adventuring around the world, the Steamwheedle Headquarters in Undermine are always in need of capable bruisers. Think about it, you'd fit right in!
Gains
Upon completion of quests, get: