The Grim Hollow
Lay 10 Wandering Souls, and 10 Displaced Ancestors to rest for Dorthas Read near the northern entrance of Grim Reaches.
Description
This place has seen a lot—heroes rising and falling, battles that turned into legends, and losses folks would rather forget. Out here, where the wind hums through the rocks and the ground's soaked in the blood of old wars, you can feel the past hanging in the air.
Tucked away in the Grim Hollow to the south is the Tomb of Ancestors. It's an ancient resting place, old as Grim Batol itself. Dwarves laid their dead to rest there ages ago, carved their names in runestone and memory. We thought they were at peace.
Turns out, we were wrong.
Something's stirring in the dark. The dead aren't resting like they should. Spirits are drifting through the fog, restless. There's something foul buried beneath the marsh—something that doesn't belong.
So here's the deal: head into those misty bogs. Figure out what's messing with the tomb, and put an end to it. Let the dead sleep in peace again… and make sure whatever's causing this doesn't get any further.
Progress
Careful out there—Grim Hollow's not the kind of place you just stroll through. The mist hangs thick, and the shadows feel... off, like they're watching you. Plenty of brave folks have gone in thinking they'd be fine—most never came back. Would be a damn shame if you ended up buried with the Wildhammer dead instead of helping them.
Completion
Let's hope you gave those restless spirits the peace they deserve. The dead should stay dead, especially ones who fought and bled for their kin.
Still… makes you wonder, doesn't it? What twisted thing got into that tomb and stirred everything up? There's something dark at work in those mists, and I've got a bad feeling this ain't the last we've seen of it.
Gains
Upon completion of quests, get: