Instantly overpowers an enemy, causing weapon damage plus 750. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
Details on spell
Duration
n/a
School
Physical
Mechanic
n/a
Dispel type
n/a
cost
None
Range
5 yards (Combat Range)
Cast time
Instant
Cooldown
n/a
Category Cooldown
n/a
Effect #1
(17)
Weapon Damage (No School)
Value: 750
Overpower 5 yd range Instant
Instantly overpowers an enemy, causing weapon damage plus 750. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.